Showing posts with label inbox. Show all posts
Showing posts with label inbox. Show all posts
Monday, October 31, 2016
I ACTUALLY GOT AN ANSWER FROM ANDREAS MAGERL HIMSELF
<Anders> How many single printed mag. of Amiga Future ----all issues printed---- have been stolen by people during all AmiWest events held last years?
<AndreasM> Don't drunk and write, Anders ;)
Which problem have you with me and our mag Amiga Future?
I HAVE ALREADY WRITTEN TO THE BOSS AT AMIGA FUTURE SEVERAL TIMES ABOUT MY PERSONAL OPINION AND A LOT OF CONSTRUCTIVE CRITISISM BUT HE DOESN'T CARE A F*CKING SQUID ---HE JUST PRETEND THAT HE DOES---
<PR> The guy/someone is Just jelaous. Waiting to read what happened to my AmigaOne XE. It's really working under this desk after a perfect repair. What happened to Eyetech?
Question 1 --- Where could be bought a Totally Accurate Controller, TAC-2? Maybe a real remake as the others are quite crap.
Question 2 --- How many keyboard settings are there in the AmigaWorld? Physically. etc as an example. Then an Action Replay MKIII reviews and best quick guides. PIV, how to get the best of it+Concierto+Apollo 060+ , A500 maintenance, dd+battery...
Just some but Thanks for the Good things and yes we all know the news are sometimes a few months late, just some more tech facts is good.
Tuesday, July 19, 2016
AMIGA FORUM #014-#916 R.I.P.!
0000001 0000002 0000003 0000004 0000005 0000006 0000007 0000008
0000009 0000010 0000011 0000012 0000013 0000014 (........... 0000000
0000000 0000000 0000000 0000015 0000016 0000017 0000018 0000019
0000020 0000021 0000022 0000023 0000024 0000025 0000026 0000027
0028 0029 0030 0031 0032 0033 0034 <<<...!!!---&&&¤¤¤ To be continued! :-)
... 0901 0902 0903 0904 0905 0906 0907 0908 0909 0910 0911 0912 0913
0914 0915 0916 The End!
The Three Stooges :-)
Monday, July 11, 2016
A NEW CONSUMER SHOP WILL PROBABLY LATER ON ARISEN + SETTING UP AN AMIGA CROSS COMPILER (LINUX/MAC/WINDOWS/*) + AMIBERRY - A RASPBERRY PI /\MIG/\ EMULATIONS SYSTEM + OMEN X
đ
Varning för en viss Jonas pÄ Svensk Industrisanering AB Àven kallat 'SEVAB' (du fÄr sjÀlv gissa ort)
đ©
AmiBerry - A Raspberry Pi Amiga emulation system
đ
THE FIRST TWO SHOPS WILL (IF MY PLAN WILL BECOM TRUE) BE LOCATED AT THE WELL KNOWN TUNA PARK AREA IN ESKILSTUNA (SWEDEN) AND THE EVEN MORE FAMOUS TAPEI 101 AREA IN TAPEI (TAIWAN).
MORE INFORMATION WILL BE PUBLISHED LATER ON.
đ
I NEED TO GET BACK ALL MY INVENTORIES AND OTHER STUFF INCLUDING PLANS FROM JONAS (AND PERHAPS I WILL START THE CONSUMER SHOP IN TAPEI 101 AREA AT FIRST AND THEN NEXT TO TUNA PARK IN THE CORNER OF A GARDEN).
➳
CAUSE OF THE CRITICAL SITUATION I NOW ACTUALLY PRAY TO GOD THAT HE WILL BE STRIKED DOWN.
đ
ONLY AMIGA MAKES IT POSSIBLE ;-)
SETTING UP AN AMIGA CROSS COMPILER (LINUX/MAC/WINDOWS/*)
THIS BEAST IS THE HP OMEN X <= EN NY VĂTSKEFYLLD KUB VISAS PĂ GAMESCOM I KĂLN
A NEW LIQUID FILLED KUB APPEARS ON GAMESCOM IN COLOGNE (IN LATVIAN).
Thursday, January 7, 2016
Monday, October 19, 2015
Let's subscribe to any group on Yahoo, Google or any other if you want more endeavours :-)
=> Date: 2015-10-16 23:14 GMT+02:00 <=
Jaeson
The drive is definitely not aligning with the casing. I have no idea what has happened. I think I need to strip the whole thing down. It could be something to do with the shielding. The bottom screw is not securing properly. Also the card I put in seems to be pressing on the casing. I have had to leave the trap door cover off.
I have given me yet more things to do which is fine. I installed AMOS which was a hoot and I have been arranging my folders and icons which I always enjoy. And all this cus the floppy isn’t working properly on the OS3.9 machine.
scuzz
=> Date: Friday, October 16, 2015 7:44 PM <=
scuzz
Is the drive not aligning with the casing? Sometimes on my towerized A1200, floppies may get stuck because either the eject button or disk isn't perfectly lined up with the openings in the casing. Maybe the plastic warped a little over the years?
Jaeson
Hi
What a frustrating day. Started with me pilfering a card from one of my other 1200s. Found this nice 8MB RAM, no acceleration though slot for one. Came with a single SIMM on the back. Bit tricky to fit I have to say.
Having successfully done this I downloaded a screengrabber from Aminet and set too taking some pics and grabs of the spring cleaned 1200. That’s when things started to go horribly wrong. The machine started to freeze up on me. I even got a yellow screen which I haven’t had before. This machine has been hammered in a previous life. Bits of the shielding are missing and it has all the tabs broken on the back. I decided to swap the machine out.
I retrieved a nice machine that I actually know the history of. Trouble is it has a very small hard drive and seriously, just 56K free in Workbench. Anyway I decided to risk my newly formatted hard drive and fingers crossed that wasn’t the problem. The trouble with this laptop drive is that it has no screws in the right position for the A1200 cradle.
Swapped out and all was going fine. Then as I was copying some stuff off disks I heard a noise. Next thing I couldn’t get the floppy out of the drive. Back to my other machine and decided to swap out the floppy. Now here is the thing... there is nothing wrong with the floppy. BUT the disk will not eject. The thing will just not sit low enough. I have swapped out drive after drive but with no joy. It has been so frustrating. I had like three 1200s bust open here and me pulling my hair out. The drive works fine till you close the case... but only on this machine.
Anyway... I gave up. If I leave the machine split open at the back it works fine. I put the other drives back in the other 1200s, even the one that is currently fitted, and they all work without fault. I have mucked around with the shielding. Changed the screw positions. Dunno what else to do.
Time for tea... Next up I want to install AMOSPro so I can play with some of my old stuff. Bit if an adventure this. Just wanted to get another 1200 running with all my stuff on. Fun thing to do. Sadly the kit is falling over. One of my external floppy drives bit the dust today. I guess there comes a time when its just not going to work anymore. Never mind.
scuzz
=>click on the coffee<= to donate a few dollars to the creator of the Amiga mag =>880 Gamer<=.
Monday, October 12, 2015
...a market for the Commodore smart phone? + read up-to-date messages from scuzz *and his Amiga friends* in your inbox :-)
2015-07-15 klockan 13:59
Klassiska Commodore - nu som mobil
Ny mobiltelefon riktar sig till nostalgiska datoranvÀndare
___________________________________________________________________________
What is a smart phone? ... mobile phone with an advanced mobile operating system which combines features of a personal computer operating system with other features useful for mobile or handheld use. They typically combine the features of a cell phone with those of other popular mobile devices, such as PDA, media player, recording player, and GPS. Most smart phones can access the Internet, have a touch screen, can run third-party apps, support all kinds of music players on the market, and are camera phones. Most smart phones that exist on the commercial market *support* high-speed mobile broadband... => https://en.wikipedia.org <=
___________________________________________________________________________
Why should =>anyone on this planet<= buy a Commodore smart phone?
Commodore, the name that helped usher in the PC revolution, is back. With a phone. For those of you too young to remember, Commodore was a hot company in the mid-1980s (until late 90s when the adventure - The Feeble Files - where released => and further until this day even though most people were gone sporadically <=). It was a leader in personal computers, shipping thousands of Commodore 64 desktops daily. Guinness has named it the single biggest-selling computer ever—the company sold as many as 17 million of them—and the brand name is still widely remembered. Still, the company went bankrupt in 1994, and the brand saw several fuzzy changes of trademark ownership over the years. Now it’s appearing on a smartphone created by a pair of Italian entrepreneurs. It’s called the Pet—sharing its name with Commodore’s other iconic PC—and its custom Android build includes two emulators so owners can enjoy old C64 and Amiga games. Rumors have swirled around the phone for months, driven in part by design renders published online. With its release imminent, I met with the guys behind it and tried out a prototype. How can a company that folded two decades ago =>suddenly<= release a new product?
Loooong history...
Jack Tramiel founded Commodore International in 1954 in Toronto. After launching the Pet in 1977 and following up with the VIC-20 and Commodore 64, he left. The company slowly withered and folded in 1994. A buyer snapped up its assets, including 47 patents related to the company’s Amiga line, but the Commodore trademark changed hands several times. In 1996, the German PC conglomerate that owned the rights to it filed for bankruptcy, and the Commodore name bounced around some more, going through two more bankruptcies. Two years ago, a federal court ruled that the trademark belonged to Commodore Holdings B.V., a Dutch company that has been silent ever since. That’s where things stood until March, when Massimo Canigiani and Carlo Scattolini registered Commodore Business Machines Limited in the UK. The Italian entrepreneurs claim to have acquired rights for the brand and trademark in the mobile industry in 38 countries, including the US. This isn’t the first time Commodore has risen from the dead. Five years ago, an American company called Commodore USA released the C64x, an all-in-one PC sporting an Intel Atom processor, Nvidia Ios2 graphics, 4GB of RAM, up to 1TB of storage, and a Blu-Ray reader. Nostalgia and retro gaming weren’t enough, however, and Commodore USA shut down in 2013.
Meet the New Commodore
The new Commodore smart phone is an Android phone of rather common design. It is well-built, with an aluminum frame and interchangeable polycarbonate covers. The shell displays a big C= logo, and a smaller one could replace the home button below the 5.5-inch IPS 1920×1080 pixel resolution display made of Gorilla Glass 3. The phone will feature a 1.7 GHz Mediatek 64-bit octa-core processor with ARM Mali T760 GPU and a huge 3000 mAh battery. The main camera uses a 13-megapixel Sony sensor with a bright f/2.0 aperture. It can make images up to 4096×2304 pixels, and videos up to 1080p HD. The front camera is an 8-megapixel rig with an 80-degree wide angle lens. Both can be operated with the dedicated shutter button on the right side of the case. The smart phone has dual-SIM 4G connectivity. Other custom functions I spotted include a nice implementation of Daydream (the Android feature that lets you chose what information appears on the display during charging), and system gestures that let you interact with the phone by shaking it, flipping it, or waving at it. And =>of course<= there is a guest mode.
A classic arcade in Your Hand
Although nostalgia is not the core of the product, there is of course room for retro gaming. The Commodore PET runs a custom version of Android 5.0 Lollipop and two preinstalled emulators. They weren’t finished on the prototype I used, but I’m told they’ll be customized versions of the VICE C64 emulator and the UAE Amiga emulator. The team also is working with unnamed software houses to bring some of the 1980’s best games on the Pet before shipping. When it launches later this week across Europe, the Commodore Pet should come in two different versions, a light one (costing around $295) with 16GB of storage and 2GB of RAM, and a regular one (costing around $360) with 32GB of internal memory and 3GB of RAM. Both will have a 32-gig microSD card included—though the dedicated slot will support cards up to 64GB, too. Users can choose a white, black, or classic biscuit-beige case, though I’m told green, blue, and other colors might be added. Initially, the smart phone will be available in Italy, France, Germany, and Poland, with plans to add more countries in the future. It’s an inarguably niche device, but at the very least proves that technological nostalgia is an incredible =>and very cool<= thing.
=> LINK TO THE SOURCE =>THE MAG WIRED<= | PICTURES <=
Commodore Business Machines (or acronym CBM) | Commodore presents you it's first smart phone: The Commodore Pet. Follow us for news... <= /..../ /..../ /..../ /..../ => Official site | Shop <=
/..../ /..../ /In the year 2015 => Commodore Business Machines <= owns the Commodore brand rights within 38 countries all over the world and proudly presents an awesome, unlocked smartphone: the Commodore Pet. It's the result of an accurate and long time work in researching of “the right thing in the right time” in order to put again the Commodore brand in the market it deserves...
/..../ /.!../ /!!.!/ /..../ /..../ /.!../ /!!.!/ /..../ /..../ /.!../ /!!.!/ /..../ /..../ /.!../ /!!.!/ /..../ /..../ /..../ THE END!!!...
Date: 2015-10-11 21:45 GMT+02:00
Subject: [Commodore_Amiga_Retro] And Dreams
____________________________________________________________________________
Date: 2015-10-11 21:25 GMT+02:00
Subject: [Commodore_Amiga_Retro] Joe Pillow
____________________________________________________________________________
Date: 2015-10-10 1:20 GMT+02:00
Subject: Re: [Commodore_Amiga_Retro] Sound and Data
Date: 2015-10-08 23:58 GMT+02:00
Subject: [Commodore_Amiga_Retro] Sound and Data
____________________________________________________________________________
Date: 2015-10-08 23:47 GMT+02:00
Subject: [Commodore_Amiga_Retro] Classic Cover Disks
880 Gamer issue 1
...
880 Gamer issue 2
....
880 Gamer issue 3
.....
880 Gamer issue 4
......
880 Gamer issue 5
.....
880 Gamer issue 6
....
880 Gamer issue 7
...
Amiga Point of View #1
...
Amiga Point of View #2
....
Amiga Point of View #3
.....
Amiga Point of View #4
<= !!! *.PDF !!!
This issue => 880 Gamer issue 7 <= is about classic games like Frontier - Elite II, Qwak, one of those Shadow of The Beast remakes, Final Fight, Elite, Narco Police, Savage, Kick Off *by Anco*, Ninja Warriors => I played this classic arcade/ninja/action game on C64 <= and MUCH MORE...
Klassiska Commodore - nu som mobil
Ny mobiltelefon riktar sig till nostalgiska datoranvÀndare
PÄ det glada 1980-talet sÄlde datorer frÄn Commodore som smör, men 1994 gick det anrika företaget i konkurs. VarumÀrket lever emellertid vidare, nu i form av mobiltelefonen Commodore Pet. Namnet har hÀmtats frÄn en klassisk dator som lanserades redan 1977.
Commodore Pet har en skÀrm pÄ 5,5 tum, en ÄttakÀrnig Mediatek-processor pÄ 1,7 gigahertz, 3 gigabyte arbetsminne, en kamera pÄ 13 megapixar och ett batteri pÄ 3 000 milliamperetimmar. Operativsystemet Àr Android 5.0, Àven kÀnt som Lollipop. Som en bonus följer en emulator med, nÄgot som gör det möjligt att spela klassiska spel för Commodore 64 och Amiga.
Commodore Pet har en skÀrm pÄ 5,5 tum, en ÄttakÀrnig Mediatek-processor pÄ 1,7 gigahertz, 3 gigabyte arbetsminne, en kamera pÄ 13 megapixar och ett batteri pÄ 3 000 milliamperetimmar. Operativsystemet Àr Android 5.0, Àven kÀnt som Lollipop. Som en bonus följer en emulator med, nÄgot som gör det möjligt att spela klassiska spel för Commodore 64 och Amiga.
Commodore ny smart phone kommer i ett första skede endast att sÀljas i Tyskland, Polen, Frankrike och Italien, men tanken Àr att mobilen ska slÀppas i fler lÀnder under hösten. Prislappen ligger pÄ motsvarande 3 000 kronor för modellen pÄ 16 gigabyte och 3 600 kronor för modellen pÄ 32 gigabyte.
=> LINK TO THE SOURCE <=
___________________________________________________________________________
___________________________________________________________________________
Why should =>anyone on this planet<= buy a Commodore smart phone?
Commodore, the name that helped usher in the PC revolution, is back. With a phone. For those of you too young to remember, Commodore was a hot company in the mid-1980s (until late 90s when the adventure - The Feeble Files - where released => and further until this day even though most people were gone sporadically <=). It was a leader in personal computers, shipping thousands of Commodore 64 desktops daily. Guinness has named it the single biggest-selling computer ever—the company sold as many as 17 million of them—and the brand name is still widely remembered. Still, the company went bankrupt in 1994, and the brand saw several fuzzy changes of trademark ownership over the years. Now it’s appearing on a smartphone created by a pair of Italian entrepreneurs. It’s called the Pet—sharing its name with Commodore’s other iconic PC—and its custom Android build includes two emulators so owners can enjoy old C64 and Amiga games. Rumors have swirled around the phone for months, driven in part by design renders published online. With its release imminent, I met with the guys behind it and tried out a prototype. How can a company that folded two decades ago =>suddenly<= release a new product?
Loooong history...
Jack Tramiel founded Commodore International in 1954 in Toronto. After launching the Pet in 1977 and following up with the VIC-20 and Commodore 64, he left. The company slowly withered and folded in 1994. A buyer snapped up its assets, including 47 patents related to the company’s Amiga line, but the Commodore trademark changed hands several times. In 1996, the German PC conglomerate that owned the rights to it filed for bankruptcy, and the Commodore name bounced around some more, going through two more bankruptcies. Two years ago, a federal court ruled that the trademark belonged to Commodore Holdings B.V., a Dutch company that has been silent ever since. That’s where things stood until March, when Massimo Canigiani and Carlo Scattolini registered Commodore Business Machines Limited in the UK. The Italian entrepreneurs claim to have acquired rights for the brand and trademark in the mobile industry in 38 countries, including the US. This isn’t the first time Commodore has risen from the dead. Five years ago, an American company called Commodore USA released the C64x, an all-in-one PC sporting an Intel Atom processor, Nvidia Ios2 graphics, 4GB of RAM, up to 1TB of storage, and a Blu-Ray reader. Nostalgia and retro gaming weren’t enough, however, and Commodore USA shut down in 2013.
Meet the New Commodore
The new Commodore smart phone is an Android phone of rather common design. It is well-built, with an aluminum frame and interchangeable polycarbonate covers. The shell displays a big C= logo, and a smaller one could replace the home button below the 5.5-inch IPS 1920×1080 pixel resolution display made of Gorilla Glass 3. The phone will feature a 1.7 GHz Mediatek 64-bit octa-core processor with ARM Mali T760 GPU and a huge 3000 mAh battery. The main camera uses a 13-megapixel Sony sensor with a bright f/2.0 aperture. It can make images up to 4096×2304 pixels, and videos up to 1080p HD. The front camera is an 8-megapixel rig with an 80-degree wide angle lens. Both can be operated with the dedicated shutter button on the right side of the case. The smart phone has dual-SIM 4G connectivity. Other custom functions I spotted include a nice implementation of Daydream (the Android feature that lets you chose what information appears on the display during charging), and system gestures that let you interact with the phone by shaking it, flipping it, or waving at it. And =>of course<= there is a guest mode.
A classic arcade in Your Hand
Although nostalgia is not the core of the product, there is of course room for retro gaming. The Commodore PET runs a custom version of Android 5.0 Lollipop and two preinstalled emulators. They weren’t finished on the prototype I used, but I’m told they’ll be customized versions of the VICE C64 emulator and the UAE Amiga emulator. The team also is working with unnamed software houses to bring some of the 1980’s best games on the Pet before shipping. When it launches later this week across Europe, the Commodore Pet should come in two different versions, a light one (costing around $295) with 16GB of storage and 2GB of RAM, and a regular one (costing around $360) with 32GB of internal memory and 3GB of RAM. Both will have a 32-gig microSD card included—though the dedicated slot will support cards up to 64GB, too. Users can choose a white, black, or classic biscuit-beige case, though I’m told green, blue, and other colors might be added. Initially, the smart phone will be available in Italy, France, Germany, and Poland, with plans to add more countries in the future. It’s an inarguably niche device, but at the very least proves that technological nostalgia is an incredible =>and very cool<= thing.
=> LINK TO THE SOURCE =>THE MAG WIRED<= | PICTURES <=
Commodore Business Machines (or acronym CBM) | Commodore presents you it's first smart phone: The Commodore Pet. Follow us for news... <= /..../ /..../ /..../ /..../ => Official site | Shop <=
/..../ /..../ /In the year 2015 => Commodore Business Machines <= owns the Commodore brand rights within 38 countries all over the world and proudly presents an awesome, unlocked smartphone: the Commodore Pet. It's the result of an accurate and long time work in researching of “the right thing in the right time” in order to put again the Commodore brand in the market it deserves...
/..../ /.!../ /!!.!/ /..../ /..../ /.!../ /!!.!/ /..../ /..../ /.!../ /!!.!/ /..../ /..../ /.!../ /!!.!/ /..../ /..../ /..../ THE END!!!...
____________________________________________________________________________
Date: 2015-10-11 21:57 GMT+02:00
Subject: [Commodore_Amiga_Retro] SnoopDOS
Subject: [Commodore_Amiga_Retro] SnoopDOS
Hi
No not an American rap artist... but still an Amiga application that has an active website link. Such a rarity these days.
Last updated in 21st of July -06.
Not my words.
SnoopDos is an Amiga utility that allows you to monitor all file activity on your system, as well as what tooltypes a program is checking, what fonts, libraries and devices are being loaded, and so on. If a program won't start correctly for some reason, SnoopDos can often help track down the cause.
Or maybe try Sensible World of Soccer
Last updated in 8th of April -07
The original Amiga version included info from the 94/95 season. Released late in '94 it was hailed as the best game on the Amiga ever. With a transfer option, careers and lots more besides, this really gave the series a much needed kick up the backside and everyone focused on it again. Released by Renegade.
That’s me done for today. Stand down.
scuzz
____________________________________________________________________________
Date: 2015-10-11 21:45 GMT+02:00
Subject: [Commodore_Amiga_Retro] And Dreams
Hi
And dreams do come true...
The byte is a unit of digital information that most commonly consists of eight bits. Historically, the byte was the number of bits used to encode a single character of text in a computer and for this reason it is the smallest addressable unit of memory in many computer architectures.
The world of computing and the essence of small is better.
When I first saw the ZX81 I became convinced that we were striving to make things smaller faster and better. The essence of microchip technology and micro circuits etc. If you could have seen the monster that occupied a whole room at my college that was loosely called a computer, you would have realised that the technology had to get smaller. The early Intergraph systems that ran drawing programs in the office were in special air conditioned rooms that filled a whole floor. And yet in no time what so ever it seemed we were using PC units doing more work that sat on the disk.
When I first saw an Amiga 500, then a 600 and 1200 I just knew that the limit to size was the literal size of the human finger and the ability of the eye to read text. The Amiga was for me a work of art. It not only was very functional, it really did look the part.
I am not sure what happened to the dreamers that wanted to develop smaller, faster and efficient into a working art form. I really am no great fan of the telephone. For me I need to enjoy what I am doing. I don’t want to be bent over and struggling with finger painting. I like the keyboard and I like a big flat screen. I fear I may be a dying breed. But for me the Amiga 1200 will always epitomise everything that I needed in a computer.
Sad the dream had to end before it had realised its full potential.
Thought for the day.
Early in the development of the Amiga computer operating system, the company's developers became so frustrated with the system's frequent crashes that, as a relaxation technique, a game developed where a person would sit cross-legged on the joyboard, resembling an Indian guru.
scuzz
____________________________________________________________________________
Date: 2015-10-11 21:25 GMT+02:00
Subject: [Commodore_Amiga_Retro] Joe Pillow
Hi
I copied my 1.3 disk today and used a single DD floppy disk formatted 720K. I then played Space Invaders which occupied a very small part of yet another 720K disk. Amazing that so much has been created from that tiny disk.
My Windows folder on this computer stands at 43 126 755 328 bytes. Maybe that is progress. Byte for Byte I am not sure.
So to Joe Pillow.
And Joe Pillow? At one point an early Amiga prototype was taken to be shown somewhere, and they didn't trust hold baggage, so they booked an airline seat for the Amiga as well as the couple of employees looking after it. The airline insisted on a name for the "passenger" so Joe Pillow was born."
Joe Pillow extended his fifteen minutes of fame when the Amiga went to production. All 53 Amiga team members who worked on the project signed the Amiga case. This included Joe Pillow and Jay Miner's dog Michy who each got to "sign" the case in their own unique way
And dreams do come true.
scuzz
____________________________________________________________________________
Date: 2015-10-10 1:20 GMT+02:00
Subject: Re: [Commodore_Amiga_Retro] Sound and Data
Paul
Trying to get a player with trebble was difficult. We found a really good
cassette player that the girlfriend used for interviews as part of a project
she was undertaking. It really was a case of getting that tone to sharpen
the signal. I hated the ZX81. The amount of times I would record stuff and
never be able to use it again. And that line in Red Dwarf... ' Crashed more
times than a ZX81 ' is totally true. The difference between the 81 and the
Spectrum was leaps and bounds better. Once you got those colour bars running
across the screen you were made.
I have a 5" National Panasonic TV [ still do ] that was the same size as a hi-fi
unit slot for say a tape or amplifier. It was designed or if you prefer meant
to fit in a hi-fi system to receive good quality audio. The old tuning knob
was invaluable for receiving my ZX81 text. When I look back on it all now I
do wonder how much of our brains cleared up bad images, bad sound, bad
quality generally. I struggle these days just to watch films on video. I
recall buying the Spectrum+ and returning it cus the image display on the TV
just bled out and was dreadful. The first time that I really saw a crystal
clear image was on the Amiga when I first bought a real monitor. My
impression was to be literally knocked off my chair. It was that stunning.
Life was never to be quite the same.
Hadn't heard of the old ' Chuntey ' before. Kinda made me smile. I guess if
I close my eyes I can hear all my old computers. From that white noise of
the ZX, the fax scramble of the Speccy, the disk clunking of the 9512, the
gentle click of the Amiga, the annoying fan on the 95 and today with the
constant USB drives winding up after they have gone to sleep. The room still
isn't as quiet as it was with the ZX, though I did shout a lot more in those
days. Machine Code. Peek and Poke. Oooh er!
https://en.wikipedia.org/wiki/ PEEK_and_POKE
National Panasonic TV
http://www.radiomuseum.org/r/ panasonic_uhfvhf_component_ televis.html
http://www.hupse.eu/radio/ frameset.htm?Panasonic_ TR565ES.htm&ContentFrame
scuzz
From: Paul Hill pxxxrxxxxxhxxx@gmail.com [Commodore_Amiga_Retro]
Sent: Friday, October 09, 2015 9:42 PM
To: Commodore_Amiga_Retro
Subject: Re: [Commodore_Amiga_Retro] Sound and Data
On 8 October 2015 at 22:58, scuzz.mail@btinternet.com
[Commodore_Amiga_Retro] <Commodore_Amiga_Retro@ yahoogroups.com> wrote:
>
>
> Hi
>
> My first experience of data loading was with the ZX81 and then the
> Spectrum.
> On the Spectrum you got this black box and colourful lines. The art was
> adjusting the volume on the tape machine to improve the chance of load
> success. Yet another sound from the past that is burnt into my memory. The
> time it took to load games was massive.
Don't forget the 'tone' setting!
The funny thing is that it probably took ages to display the loading
graphics.
Which I am fine with BTW, some of those 8-bit graphics were great.
Speccy folks might be familiar with 'Chuntey':
http://www.worldofspectrum. org/cssfolklore/#chuntey
The Speccy loading "aura". i.e. the mystical field set up when the
Speccy was loading that was sensitive to the slightest disturbance
e.g. your mum walking into the room. Of course causing a disturbance
in the chuntey instantly causes any game currently loading to fail.
Coined by La Haineaccidentally as a misspelling of "chutney", and
defined by Llama-Wax Len.
--
Paul
Trying to get a player with trebble was difficult. We found a really good
cassette player that the girlfriend used for interviews as part of a project
she was undertaking. It really was a case of getting that tone to sharpen
the signal. I hated the ZX81. The amount of times I would record stuff and
never be able to use it again. And that line in Red Dwarf... ' Crashed more
times than a ZX81 ' is totally true. The difference between the 81 and the
Spectrum was leaps and bounds better. Once you got those colour bars running
across the screen you were made.
I have a 5" National Panasonic TV [ still do ] that was the same size as a hi-fi
unit slot for say a tape or amplifier. It was designed or if you prefer meant
to fit in a hi-fi system to receive good quality audio. The old tuning knob
was invaluable for receiving my ZX81 text. When I look back on it all now I
do wonder how much of our brains cleared up bad images, bad sound, bad
quality generally. I struggle these days just to watch films on video. I
recall buying the Spectrum+ and returning it cus the image display on the TV
just bled out and was dreadful. The first time that I really saw a crystal
clear image was on the Amiga when I first bought a real monitor. My
impression was to be literally knocked off my chair. It was that stunning.
Life was never to be quite the same.
Hadn't heard of the old ' Chuntey ' before. Kinda made me smile. I guess if
I close my eyes I can hear all my old computers. From that white noise of
the ZX, the fax scramble of the Speccy, the disk clunking of the 9512, the
gentle click of the Amiga, the annoying fan on the 95 and today with the
constant USB drives winding up after they have gone to sleep. The room still
isn't as quiet as it was with the ZX, though I did shout a lot more in those
days. Machine Code. Peek and Poke. Oooh er!
https://en.wikipedia.org/wiki/
National Panasonic TV
http://www.radiomuseum.org/r/
http://www.hupse.eu/radio/
scuzz
From: Paul Hill pxxxrxxxxxhxxx@gmail.com [Commodore_Amiga_Retro]
Sent: Friday, October 09, 2015 9:42 PM
To: Commodore_Amiga_Retro
Subject: Re: [Commodore_Amiga_Retro] Sound and Data
On 8 October 2015 at 22:58, scuzz.mail@btinternet.com
[Commodore_Amiga_Retro] <Commodore_Amiga_Retro@
>
>
> Hi
>
> My first experience of data loading was with the ZX81 and then the
> Spectrum.
> On the Spectrum you got this black box and colourful lines. The art was
> adjusting the volume on the tape machine to improve the chance of load
> success. Yet another sound from the past that is burnt into my memory. The
> time it took to load games was massive.
Don't forget the 'tone' setting!
The funny thing is that it probably took ages to display the loading
graphics.
Which I am fine with BTW, some of those 8-bit graphics were great.
Speccy folks might be familiar with 'Chuntey':
http://www.worldofspectrum.
The Speccy loading "aura". i.e. the mystical field set up when the
Speccy was loading that was sensitive to the slightest disturbance
e.g. your mum walking into the room. Of course causing a disturbance
in the chuntey instantly causes any game currently loading to fail.
Coined by La Haineaccidentally as a misspelling of "chutney", and
defined by Llama-Wax Len.
--
Paul
Date: 2015-10-08 23:58 GMT+02:00
Subject: [Commodore_Amiga_Retro] Sound and Data
Hi
My first experience of data loading was with the ZX81 and then the Spectrum. On the Spectrum you got this black box and colourful lines. The art was adjusting the volume on the tape machine to improve the chance of load success. Yet another sound from the past that is burnt into my memory. The time it took to load games was massive.
Seems lost these days the use of sound to identify data transfer. The last time I actually sat and listened for a sound response to a computer loading activity was with the modem. Was like looking into the Matrix. In the end you became one with the transfer process almost able to understand what the noises meant. Changed my whole perspective of fax machines.
Dial up. Interesting period I have to say. At least then you knew when the computer was trying to interact with the internet. It was its calling card. Today you have no idea when your computer is talking to the world. I miss those little green monitors in my tool bar telling me there was active communication. Right click and switch them off.
Bugga... my cup of tea has gone cold.
scuzz
Date: 2015-10-08 23:47 GMT+02:00
Subject: [Commodore_Amiga_Retro] Classic Cover Disks
Hi
Trip down memory lane and some of my favourite disks... so many great memories.
Amiga Computing... Dec 95 Main Actor and Final Data. Jan 95 CanDo2. April 95 MiniOffice. Nov 95 CygnusED. Sept 95 ARCHandler. Christmas 95 Image Engineer.
AF 54a SuperJAM. AF 58a Music X. AF 62a Octamed. AF 54b Cannon Soccer. soldiers playing football dirty. AF 60c DreamWeb. didn’t sleep for a month.
AF PD-DIY Pro-Tracker. CU 83 Video Tracker. CU 171 DirWorks 2.1. CU 87 Valhalla. Amiga Computing 1994 Kindwords.CU 168 Draw Studio 2 Lite.
CU 181 SBase4.
And two very memorable PD disks SeaSoft MUI and Fish Disk No.1
Just a selection from my first dig into the disk vault. All those disks were used to death. I really really miss my Amiga fix from monthly magazines. Life was just so magical. I would trek to Arena, John Menzies, Smiths, Game and EB and come back with bags of magazines and games. I was never ever disappointed. I always knew that from just one of those little gems I could be active for weeks on end.
The disks and magazines were so colourful. The theme was always having fun with your computer. I guess that is why I cling to the Amiga and the past. Today all I sense is a serious social theme and dark games. Life on the computer was very different then. Always colourful and bright. Always a new adventure. Always rewarding. The Amiga gave and I was glad to receive. Today computers are all about take... and fish has taken on a whole new meaning.
Now close your eyes and listen to the sound of a DD disk sliding back the metal cover. And the click and whir of an Amiga disk drive and that wonderful sense of anticipation.
scuzz
_________________________________________________________________________
THE MESSAGES ABOVE HAS BEEN EDITED A BIT FOR BETTER READING EXPERIENCE, AND THIS IS NOT ALL FROM THESE SPEC. DATES. YOU CAN EXPECT AN ETERNAL FLOW IF YOU ARE A MEMBER OF THIS AND/OR ANY OTHER GROUP(S) ON YAHOO *OR ANY OTHER SERVICE LIKE FOR INSTANCE THE MOST WELL KNOWN GOOGLE OR FACEBUCH OR PERHAPS ... , AND/OR ...*. WHY NOT BECOME A FORMAL MEMBER AT SEVERAL, AND PROD YOUR EXPLORING AND ?* :-)
_________________________________________________________________________
NEW MAG! 880 GAMER IS PUBS AGAIN!
!!! *.PDF !!! =>
_________________________________________________________________________
NEW MAG! 880 GAMER IS PUBS AGAIN!
!!! *.PDF !!! =>
...
880 Gamer issue 2
....
880 Gamer issue 3
.....
880 Gamer issue 4
......
880 Gamer issue 5
.....
880 Gamer issue 6
....
880 Gamer issue 7
...
Amiga Point of View #1
...
Amiga Point of View #2
....
Amiga Point of View #3
.....
Amiga Point of View #4
<= !!! *.PDF !!!
This issue => 880 Gamer issue 7 <= is about classic games like Frontier - Elite II, Qwak, one of those Shadow of The Beast remakes, Final Fight, Elite, Narco Police, Savage, Kick Off *by Anco*, Ninja Warriors => I played this classic arcade/ninja/action game on C64 <= and MUCH MORE...
_________________________________________________________________________________
A NEW BLOG POST WILL BE PUBLISHED ABOUT THE ADVENTURE =>THE FEEBLE FILES<= WITH A LOT OF PICTURES FROM ALL OF A TRULY HIGH QUALITY GAME
_________________________________________________________________________________
=> LugaruHD => Overgrowth to AmigaOS/MorphOS/AROS | 1 2 3 4 5 Overgrowth - playlist <=
|||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Speed Dreams is a racing game for /\MIG/\ => of course it's relesed as a FOSS/FLOSS game <=|
|||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Commodore Business Machines ---- or CBM ---- on YouTube
Commodore USA ---- or CUSA ---- does other machines for instance with a Linux distro =>Commodore OS Vision<= in classic VIC64 covers, something called Amiga mini and similar projects... on YouTube
=>
Official site | Commodore OS Vision is developed by Commodore Business Machines
A NEW BLOG POST WILL BE PUBLISHED ABOUT THE ADVENTURE =>THE FEEBLE FILES<= WITH A LOT OF PICTURES FROM ALL OF A TRULY HIGH QUALITY GAME
_________________________________________________________________________________
=> LugaruHD => Overgrowth to AmigaOS/MorphOS/AROS | 1 2 3 4 5 Overgrowth - playlist <=
|||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Speed Dreams is a racing game for /\MIG/\ => of course it's relesed as a FOSS/FLOSS game <=|
|||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Commodore Business Machines ---- or CBM ---- on YouTube
Commodore USA ---- or CUSA ---- does other machines for instance with a Linux distro =>Commodore OS Vision<= in classic VIC64 covers, something called Amiga mini and similar projects... on YouTube
=>
Official site | Commodore OS Vision is developed by Commodore Business Machines
Sunday, October 11, 2015
UPDATED ARCHIVE + unboxing the X5000 => if you want an Amiga to create, develope, and have fun with - there is also an AmigaOne 500 (low-pitched perform) <=
Millenium Games (quality Amiga games mainly released from 1996-2003):
VIP 2014 Invitation | Demo | Revision 2014 l Misc. l SPACE BALLS l AMIGALAND.COM | HACKER SPACE
New release of a really high quality Amiga gaming magazine, REV'n'GE! #36-39 + Tutorial - Scheduled Backup + Lorriane (the original computer)
à rets största datorevent dÀr Àven Amiga finns representerat Àr VMworld som Àger rum om cirkum tre-fyra veckor eller mer exakt den 12-15 oktober i Barcelona
The original Jurassic Park created with original AGA and turbo boosted Amiga Machines
Amiga 30th at the Computer History Museum in United States of America / California, amigawiki, nyheter frÄn Amiga Forum som pubs online via SUGA in Stockholm, messages from the BOSS or more spec. chief editor + webmaster of Amiga Future in Germany + Minimig AGA for the MiST v1.1 + AmiCloud status and announcement
Compare the original 1k with the Cyrus Plus board (AmigaOne X5000) + as mentioned an PPC adaptor for ordinary computers + naturally as I think will become a new sudden chock for mankind a totally new and really innovative, creative and impressive Amiga *or whatever brand* hardware platform developed by some partly self-taught engineers; who knows?
Pics of the 1k prototype, Amiga 30 Amsterdam + a new TV channel 'AMICOM TV' with high quality ambitions according to the ad distributed and developed in Spain (the famous Tenerife island alongside Africa) + the last program #50 with several interviews (recorded recently) + Amiten Software Inc. + just a few pics of present Amiga teams
30th Anniversary International Amiga Day 2015 + go back + Amiga 30 event in Amsterdam filmed by mj nurney + VCF East X Commodore "Amiga 30" + AMIGA CRACK INTROS + REV’n’GE! SUMMER #35 has been released! + KODSKOLAN I AMIGA FORUM
Amiga French Team today released the Quake II special version 3.22 release 1 to Amiga OS 4.1 and answering or correspondent OS for any platform you wish with stunning Warp3D/RadeonHD support + the truly enjoyable and great Star Trek Voyager Elite Force - probably the best Star Trek game ever released to any platform on this green and blue planet orbiting an average sized star centered in the solar system - with modern Warp3D/RadeonHD support + the Urban Terror mod for the original Quake III Arena + MUCH MORE!
Commodore Amigas designval / Iggy Drougge Note! Den för sin design prisade CDTV ingÄr ej i denna artikel Amiga - and all the milestones before that - is as all of us know the advancer of information technology
A classic Amiga flight shooter game released by Titan in the first half of 1997 called 'The Shadow Of The Third Moon' + hardware to Amiga + SUGA in Stockholm
Commodore Gallery (some computers and accessories), Commodore Business Machines, Workbench® Nostalgia, Big Book of Amiga Hardware, Amigaworld.net, Amiga World magazine, and AMIGA.org
News from amiga-news.de + Welcome to Poznan in Poland! + Amiga Programming + AROS! + The Timeless by Mercury 1st position in PC 64k ( Party V. + Final V. ) + All Compos PC 64k : Revision 2014
Airline Tycoon Deluxe + pics from and actual links to the significant Amiga Future + vids from Revision 2014
'Renegades Deluxe 2014' (compare this small update with 'Alien Breed' - and the original 'Renegades' - released two decades before), 'Aqua' (don't obfuscate it with 'Aqua Naval Warfare' released to other platforms ten years later), and Mike Levin on Youtube
Just Like Dream
AMIStore: New RadeonHD v2.7 and v1.4 available! + Smokin' Guns (played on AmigaOS 4.1)
The C64 comp that reach the immense masses in 1982, games recollection, article on TechWorld written by spelpappan Jimmy Wilhelmsson, Amiga/C64 Forever 2014 released!, the computer user Chris Pirillo on Youtube, and the game Gorky 17 to the crucial Amiga
Play Expo 2014 + Amiga 30th Anniversary
AmigaOS 4.1 u6 Multitasking, AmigaOS 4.1 for One X1000 and One 500, Amiga OS 4.1 with UAE, LightWave 3D for AmigaOS 4.1, MorphOS 3.2 Booting and Usage, AmiPhoto, and the Amiga user Ravi Abbott on Youtube
A few classic Amiga games (Dreamweb has no remake but is genuinly developed on Amiga computers) released in new updated versions or remakes with better graphics for smart phones + similar portable reading devices, some tracker software (a type of music sequencer software used to create music), and Dreamweb (as mentioned originally developed on Amiga)
BLOG ARCHIVE + a game to classic Amiga
Amiga vs Atari - tidernas smutsigaste datorkrig
'Grim Fandango Remastered', Unni Drougge skriver artiklar om bl.a. Amiga pÄ siten IDG bl.a. 'Jobs arv ett bÀttre samhÀlle man kan alltid drömma', and 'The Making of Grim Fandango Remastered Episode 1-3' (1st episode on YouTube, and 2nd + 3rd on dailymotion)
Overclocked Mac Mini with MorphOS as optional system, and some hardware options that will benefit the Amiga World + WATCH IN FULLSCREEN WITH SUBWOOFERS + even NASA used Amiga comp. for quite a while to handle their space shuttles + some misc. Amiga theory
Commodore Computer Blog
HD-REC (used on AmigaOS 4.1 and PPC), M.A.C.E. (developed for next generation Amiga WATCH IN FULLSCREEN HD WITH SUBWOOFERS), LightWave 3D (developing graphics for the Amiga), Star Wars Jedi Academy, Star Wars Jedi Outcast, Tower Defense (played on AmigaOS), Foundation (released in AGA), Foundation Gold (updated), Freespace 2, VoxelNoid, Napalm: The Crimson Crisis, Exodus - The Last War, Warzone 2100, In Shadow of Time, Airline Tycoon Deluxe, Transport Tycoon Deluxe, Voxel Bird Saga (played on Apple iPhone), Score (music program for AmigaOS 4.1), and Jedi Academy (played on AmigaOS)
Sim City 2000 (in vid played on Microsoft Windows), AMIGA CD32 (aren't it staunch?), Another World (as a lot of people don't know one of the earlier releases to the Amiga in late eighties or something way before Playstation - but also released to lots of other platforms with huge interest years after this milestone in history), Formula One Grand Prix (in AGA), Quest Of Nargoth (also for the really staunch machine AMIGA CD32), AROS Research Operating System, ICAROS, COMMODORE COMPUTER BLOG (choose your own language / sometimes about games but mostly and mainly about other subjects like graphics and development), HUENISON (played on AmigaOS), and The Making of Another World with Eric Chahi
A4000 (the heavy monster machine that =>LucasArts<= created the computer animated movie Jurassic Park less than a year after it was officially released), MorphOS 3.6 (adapts your own Macintosh to a really nice system that are developed by hundreds of enthusiasts and pros from the Amiga scene for the universe enjoyment :-), M.A.C.E. for next generation computing or Amiga 4000/1200 with high perform turbo card (LISTEN WITH SUBWOOFERS, AND WATCH IN FULLSCREEN), Jedi Outcast - mission 17 - part 1 (played on AmigaOS), AND (NAND/NOR) the Amiga user Yannis Tsitouras on Youtube (he owns an AmigaOne 500)
Different 3D-games (with Amitopia TV that is pubs on for instance Youtube and Vimeo), a few other programs from Vimeo and Youtube + relevant links, Yahoo Commodore_Amiga_Retro [EDIT: 211214 alt. 141221; post by the sub], Halo 4 [OT], Robin Hood - The Legend Of Sherwood, AND/NAND CITY BUILDING GAMES ONLINE (FOR WHATEVER SYSTEM YOU PREFER) + XULBLOG TOP 10 BROWERGAMES IN 2014
Lighthouse: The Dark Being, Lightwave 3D, and Lightwave 3D Group + Quake 3 Arena The End
NEWSTICKER [211214 alt. 141221], Mips utmanar Raspberry Pi [211214 alt. 141221], AND/NAND (OR/NOR/XNOR/XOR/NOT) Grim Fandango
The clip 'Meditation in Space', and a few links to a tiny small fraction of mainly todays Amiga magz [211214 alt. 141221]
Komvux satsar pÄ Amiga d.v.s. AmigaOS / MorphOS / UAE / AROS / ... :), The official movie 'Viva Amiga', and two Youtube clips about 'Why buy an Amiga?'
Profile / My Blogs + The Curse of the Amiga Computer
The Feeble Files
Myst
Nightlong: Union City Conspiracy
Some of all the quality games that were released to Amiga (OCS/ECS/AGA, AmigaOS 4, AROS and/or MorphOS) + some classic games
Open Source ... - Free ... / Free Open Source ... / Free Libre Open Source ... (OSS - FS/FOSS/FLOSS):
Overclocked Mac with MorphOS as optional OS, and Wipeout 2097
Commodore Computer Blog
Mips utmanar Raspberry Pi (det senare anvÀnds relativt ofta för att emulera Amiga classic och ett oÀndligt antal andra saker helt beroende pÄ anvÀndarens egna önskemÄl och kreativitet)
Profile / My Blogs
=> I will also work on another project (I own a modded AmigaOne 500 computer) as an alternate low-cost solution with more modest but still ok performance ability for those (everyone with a heart for Amiga) who want to by an next generation Amiga and/or just hope to support the development <=
[151014 OR 141015] A public group used to discuss the Amiga file manager Directory Opus 4
Amiga Tec Inc. | AmiKit | ACube Systems Srl | RETURN | MARCUS COMPUTER | AEROS | AmigaOS | A-Eon | 010101 music | Pushover | Viva Amiga | facebook | Alinea Computer | Cherry Darling | Amedia Computer | INDIVIDUAL COMPUTERS | CINEMAWARE WINGS! REMASTERED EDITION | Factor 5 | Sonnet 7200 | HYPERION AmigaOS 4.1 Final Edition SDK | Gorky 17 | M.A.C.E. | Aros Vision | MorphOS | ImageFX | zTools | AMIStore | OctaMED | Personal Paint | Aladdin4D | RadeonHD | Warp3D | amigakit.com | MUSEUM OF ELECTRONIC GAMES & ART
Luigi Burdo on Youtube
Monday, September 21, 2015
à rets största datorevent dÀr Àven Amiga finns representerat Àr VMworld som Àger rum om cirkum tre-fyra veckor eller mer exakt den 12-15 oktober i Barcelona
Under tre dagar fÄr du ta del av visioner, strategier, tekniska deep-dives, hands-on labs och mycket mer. I Är Àr det stort fokus pÄ automatisering, molntjÀnster, mobilitet och nÀtverksvirtualisering.
Detta omtyckta event lockar varje Är över 10 000 besökare som fÄr ta del av visioner, strategier, best practices, hands-on labs och mycket mer.
Datacenter och automatisering: Under VMworld presenteras erfarenheter och lÀrdomar frÄn Sveriges och vÀrldens största automatiseringsprojekt. Det för att visa hur automatisering av nÀtverk, sÀkerhet och lagring ger stora fördelar för hela IT-plattformen.
Molnet: En molnplattform ska fungera friktionsfritt tillsammans med den befintliga IT-miljön med samma sÀkerhet och tillgÀnglighet som ditt privata datacenter. Genom molnet fÄr de tillgÄng till on demand nÀr du behöver det.
Mobilitet och End User computing: Med rÀtt verktyg kan anvÀndare bli mobila utan att IT-avdelningen tappar kontrollen. Med Business Mobility Àr mÄlet att ge anvÀndaren full mobilitet att kunna jobba överallt och ta del av samma information pÄ flera typer av enheter. PÄ VMworld fÄr du verktygen du behöver för att möta anvÀndarnas krav pÄ bÀsta sÀtt.
NÀtverksvirtualisering: Ett mjukvarudefinerat dynamiskt nÀt utan hÄrdvaruberoende och med sÀkerhet som via mikrosegmentering decentraliseras och flyttas ut dit dÀr den verkligen behövs. NSX Àr nÀtverk och sÀkerhet enklare, smartare och effektivare.
För mÄnga Àr det ett stort beslut att anmÀla sig till ett internationellt event.
Nedan finns en guide som beskriver hur intresserade kan övertyga sin chef om att just de ska fÄ Äka till Barcelona och Europas största IT-konferens VMworld.
Artikeln Àr kopierad och förkortad och ursprungskÀllan Àr Computer Sweden
Inriktat pÄ fyra omrÄden
Eventet Àr framför allt inriktat pÄ fyra omrÄden: datacenter och automatisering, molnet, mobilitet och End User computing, och nÀtverksvirtualisering:Datacenter och automatisering: Under VMworld presenteras erfarenheter och lÀrdomar frÄn Sveriges och vÀrldens största automatiseringsprojekt. Det för att visa hur automatisering av nÀtverk, sÀkerhet och lagring ger stora fördelar för hela IT-plattformen.
Molnet: En molnplattform ska fungera friktionsfritt tillsammans med den befintliga IT-miljön med samma sÀkerhet och tillgÀnglighet som ditt privata datacenter. Genom molnet fÄr de tillgÄng till on demand nÀr du behöver det.
Mobilitet och End User computing: Med rÀtt verktyg kan anvÀndare bli mobila utan att IT-avdelningen tappar kontrollen. Med Business Mobility Àr mÄlet att ge anvÀndaren full mobilitet att kunna jobba överallt och ta del av samma information pÄ flera typer av enheter. PÄ VMworld fÄr du verktygen du behöver för att möta anvÀndarnas krav pÄ bÀsta sÀtt.
NÀtverksvirtualisering: Ett mjukvarudefinerat dynamiskt nÀt utan hÄrdvaruberoende och med sÀkerhet som via mikrosegmentering decentraliseras och flyttas ut dit dÀr den verkligen behövs. NSX Àr nÀtverk och sÀkerhet enklare, smartare och effektivare.
För mÄnga Àr det ett stort beslut att anmÀla sig till ett internationellt event.
Artikeln Àr kopierad och förkortad och ursprungskÀllan Àr Computer Sweden
Monday, June 29, 2015
30th Anniversary International Amiga Day 2015 + go back + Amiga 30 event in Amsterdam filmed by mj nurney + VCF East X Commodore "Amiga 30" + AMIGA CRACK INTROS + REV’n’GE! SUMMER #35 has been released! + KODSKOLAN I AMIGA FORUM
Amiga 30 years anniversary celebration ~Charity Dinner Event at Peterborough Marriott Hotel~
BLOG Another joyful event at Computer History Museum at Mountain View, California And why not another event at The Lighthouse in Amsterdam, Netherlands *Germany have no importance*
>>>> ORDER TICKETS HERE <<<<
EMAIL:
event@amiga30.co.uk : United Kingdom
contact@amiga30.com : California
contact the organizer : Netherlands
*forget Germany cause the Amigans there are not alive*
Don't trust the Amiga stats on the net :-)
AMIGA CRACK INTROS
______________________________________________________________________
REV’n’GE! SUMMER #35 has been released! THIS IS ABOUT CLASSIC COMPUTING
DOWNLOAD THE PDF DOCUMENT OF THE LATEST ISSUE AND START TO READ
______________________________________________________________________
forts. pÄ bloggposten Commodore Amigas designval / Iggy Drougge Note! Den för sin design prisade CDTV ingÄr ej i denna artikel Amiga - and all the milestones before that - is as all of us know the advancer of information technology. Exempel pÄ datorer med 68000 Àr samtliga OCS och ECS Amiga-modeller inkl. CDTV (dock inte Amiga 4000, Amiga 1200 och CD32) i artikeln ovan förstÀrkta med olika chipset och minnen samt den kanske Ànnu mer vÀlkanda burken nedan. Obs! Den datorn hade svartvit pek-skÀrm - den första datorn som levererades med pek-mus enligt Apples officiella uppgifter - och betydligt sÀmre ljud i sitt grundutförande precis som IBM-PC (andra kÀnda PC-tillverkare frÄn förr Àr Ericsson och givetvis Àven Commodore varav bÄda var stora pÄ marknaden Àven om vissa menar att sÄ inte var fallet i bÄda dessa case, men det har ju endast att göra med att den sistnÀmnda var Ànnu större inom Amiga samt att Ericsson felaktigt lade ner sin utveckling och tillverkning som var otroligt framgÄngsrik precis som mÄnga andra PC-tillverkare varav nÄgra finns omskrivna i bloggposten - tillhörande en blogg Free ... / Free Open Source ... / Free Libre Open Source ... (OSS - FS/FOSS/FLOSS - om open source Overclocked Mac with MorphOS as optional OS, and Wipeout 2097) hade vid den hÀr tiden d.v.s. 80-talet och alldeles i början av 90-talet.
EMBEDDED VIDS: INTERNATIONAL AMIGA DAY CELEBRATION ANNIVERSARY NOT HAPPENING FOR ME TODAY AMSTERDAM 27TH JUNE 2015 VCF EAST X AMIGA 30
_______________________________________
ARKIVET TILL AMIGA FORUM I STOCKHOLM
_______________________________________
Wednesday, June 3, 2015
Commodore Amigas designval / Iggy Drougge Note! Den för sin design prisade CDTV ingÄr ej i denna artikel Amiga - and all the milestones before that - is as all of us know the advancer of information technology
________________________________________________________________________________
5th of June -15 | A new REV'n'GE! is released to all Amigans | REV'n'GE! #32 | REV'n'GE! #33
________________________________________________________________________________

_______________________________
Amiga and its former ancestors is as always the advancer of information technology, e.g. IBM and their PPC-processors, Apples hardware based on clock processor units from IBM (PPC= Power PC) with several complementary operating systems (most well known are MophOS 3.9 and AmogaOS 4), the AROS Research Operating System for the ordinary Intel processors like x86 and later, and finally a huge and magnificent Open Source => OSS/FOSS/FLOSS <= society - => just to mention a few examples and give you total awareness of the actual situation <=.
LĂ€s 30th Anniversary International Amiga Day 2015 + go back + Amiga 30 event in Amsterdam filmed by mj nurney + VCF East X Commodore "Amiga 30" + AMIGA CRACK INTROS + REV’n’GE! SUMMER #35 has been released! + KODSKOLAN I AMIGA FORUM för forts. pĂ„ denna artikel kopplat till 68000.
Have a good day / night, and don't be stupid enough to give up the truth!
Have a good day / night, and don't be stupid enough to give up the truth!
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